No Swiftplay-specific changes; identical to the Summoner's Rift version.
Effects
Unique Passive · Cleave
Basic attacks on-hit deal 1% / 0.5%maximum healthbonus physical damage to the target and 3% / 1.5%maximum healthphysical damage to other enemies in a cone in the direction of the primary target.
Unique Active · Titanic Crescent
Your next basic attack on-hit within 10 seconds empowers Cleave to deal 4% / 2%maximum healthbonus physical damage to the primary target and 9% / 4.5%maximum healthphysical damage to secondary targets (10 second cooldown, starts after using the empowered attack).
Patch history
25.14 · Jul 16, 2025
New Effect: A single attack can now cause a maximum of 10 Cleave splashes, instead of an unlimited number of them.
14.22
Bug Fix: Titanic Crescent now properly counts as an attack reset for Hail of Blades.
Unique Passive - Cleave: Basic attacks on-hit deal 1.5% / 0.75%maximum healthbonus physical damage to the target and 3% / 1.5%maximum healthphysical damage to other enemies in a cone in the direction of the target.
Unique Active - Titanic Crescent: Your next basic attack within 10 seconds empowers Cleave to deal 6% / 3%maximum healthbonus physical damage to the target and 9% / 4.5%maximum healthphysical damage to secondary targets. Titanic Crescent resets the basic attack timer.
Unique Passive - Cleave: Basic attacks on-hit deal 4 / 3(+ 1.5% / 1.125%maximum health)bonus physical damage to the target and 40 / 30(+ 3% / 2.25%maximum health) physical damage to other enemies in a cone in the direction of the target.
Unique Passive - Colossus: Gain bonus attack damage equal to 2% of bonus health.
Limited to 1 Hydra item.
11.18
Removed: Cleave's cone damage no longer triggers against structures. On-hit damage still applies.
The tooltip now also mentions this.
11.8
Colossus bonus attack damage changed to 2% bonus health from 1% maximum health.
Stats: +400 health, +50 attack damage, +100% base health regeneration
Unique Passive - Cleave: Basic attacks deal 5 (+ 1% of your maximum health) bonus physical damage on-hit and 40 (+ 2.5% of your maximum health) physical damage to other enemies in a cone behind the target (385 range).
Unique Active - Crescent: On your next basic attack, Cleave deals 40 (+ 10% of your maximum health) physical damage to all targets in a larger cone. Damage does not stack with Cleave (20 second cooldown). Crescent resets your autoattack timer.
V8.24b
Combine cost reduced to 575 g from 700 g. Total cost unchanged.
V7.24b
Attack damage increased to 40 from 35.
V25.S1.3
Bug Fix: If Titanic Hydra is sold while Titanic Crescent is activated and another item is equipped in its slot, no longer indefinitely disables that inventory slot.
Stats: 450 health, 40 attack damage, 100% base health regeneration.
Unique Passive - Cleave: Basic attacks deal 5 (+ 1.5% maximum health)bonus physical damage on-hit. Additionally, basic attacks also deal 40 (+ 3% maximum health) physical damage in a cone to units behind the target.
Unique Active - Crescent: On your next basic attack, Cleave will instead deal 40 (+ 10% maximum health) physical damage to all targets and has a larger cone (20 second cooldown). Crescent resets your basic attack timer.