Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz · Arena
Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
Unique Passive - Bolt: When fully Energized, your next basic attack deals 100 bonus magic damage on-hit and grants you 45% bonus movement speed for 1.5 seconds.
Limited to 1 Stormrazor.
25.13 · Jun 25, 2025
Available on Arena.
25.10 · May 14, 2025
Removed from the game on May 14th, 2025 since Arena is no longer available.
24 older patches
25.5
Available on Arena.
Bolt damage reduced to 100 from 200.
Bolt bonus movement speed reduced to 45% from 50%.
14.19
Removed from the game on September 24th, 2024 since Arena is no longer available.
14.16
Bug Fix: Bolt's damage is now correctly tagged as item damage for the purposes of effects such as the Vulnerability augment.
14.10
Removed from Summoner's Rift and Howling Abyss.
Critical strike chance increased to 25% from 20%.
14.3
Bolt base damage increased to 100 from 90.
Removed: Bolt damage no longer scales with 25% AD.
Bolt bonus movement speed duration increased to 1.5 seconds from 1.
Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
Limited to 1 Stormrazor.
10.2
Attack damage reduced to 50 from 55.
Bug Fix: Energized VFX no longer can be seen within Fog of War.
Unique Passive: If you haven't basic attacked for 2.31;1.87;1.58;1.36;1.12;1.07;0.97;0.88;0.81;0.75;0.70;0.65;0.61;0.58;0.55;0.52;0.49;...;0.38 seconds, gain Storm's Edge.
Storm's Edge: Your next basic attack critically strikes for 160%;165%;170%;175%;180%;185%;190%;195%;200% damage and grants 10% bonus movement speed for 1.75 seconds.
bonus
magic damage
and grants
45% bonus movement speed
for 1 second.
Removed Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
Attack damage reduced to 55 from 60.
Critical strike chance increased to 25% from 0%.
Attack speed reduced to 15% from 30%.
Energized damage increased to 120 from 50.
Removed: No longer increases Energized effects by 35%.
New Effect: Damage from other Energized effects now stacks.
Slow strength increased to 75% from 40%.
Slow duration reduced to 0.5 seconds from 1.5.
Removed: Slow no longer decays over the duration.
Unique Energized bonus magic damage and slow is now named Paralyze.
Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
Previous Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack deals 50 bonus magic damage on-hit.
Previous Passive: Energized effects have all of their respective effects increased by 35% and also slow for 40% decaying over 1.5 seconds.
stacks, up to 100. When fully
Energized
, your next basic attack gains
Storm
.
Unique Passive - Storm: Your next basic attack deals 50 bonus magic damage on-hit.
Unique Passive: Your Energized effects have all of their respective effects increased by 30% and also slow for 40% decaying over 1 second.
Effects known to be increased so far:
All Energized attacks damage (including Stormrazor's).
Rapid Firecannon's bonus range and bonus range cap
Statikk Shiv's number of bounces (increases to 7 bounces).
Each Statikk Shiv's bounces applies the slow.
Fleet Footwork heal and movement speed.
Does not affect the bonus charge generation from Rapid Firecannon.
Old Stats:
60 attack damage, 35% attack speed.
Unique Passive: If you haven't cast your basic attack for 300/(100+25*(x-1));...;0 seconds, gain Storm's Edge.
Unique Passive - Storm's Edge: Your next basic attack critically strikes for 140;160 to 200 damage and grants 20% bonus movement speed for 0.75 seconds.
No longer incorrectly gives movement speed on every crit if the