Restore 1 mana every second. Dealing damage to an enemy champion increases the restoration to 2 mana for the next 5 seconds. If you cannot gain mana, heal for0.45 every second, increased to 0.9 when dealing damage to an enemy championinstead.
Unique Passive · Helping Hand
Basic attacks deal 5 bonus physical damage on-hit against minions.
Patch history
26.12 · Jun 10, 2026
Bug Fix: The Helping Hand buff is now properly removed when sold or undone.
25.21 · Oct 22, 2025
Removed Unique Passive - Restoration: Restore 1.25 mana every second. If you cannot gain mana, heal0.55 health instead.
New Unique Passive - Drain: Restore 1 mana every second. Dealing damage to an enemy champion increases the restoration to 2 mana for the next 5 seconds. If you cannot gain mana, heal for 45% of the value instead.
14.19
Removed: Restoration heal is no longer equal to 45% of the mana restoration.
Stats
+18Ability Power
+90Health
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · Nexus Blitz
Restoration heal per second reduced to 0.55 from 0.5625.
Bug Fix: No longer unintentionally grants an extra 1.25 mana regeneration.
On-hit damage against minions is now part of a unique passive named Helping Hand and is no longer part of Restoration.
14.6
Now limited to 1 Starter item instead of 1 Doran item.
14.1
New:
Cost:400 g.
Stats: 90 health, 18 ability power.
Unique Passive - Restoration: Restore 1.25 mana every second. If you cannot gain mana, heal0.56instead. Basic attacks deal 5 bonus physical damage on-hit against minions.
Unique Passive - Drain: Restore 1 mana every second, increased to 1.5 for 10 seconds when you damage an enemy champion. If you cannot gain mana, heal for0.45 / 0.68instead.
Limited to 1 Doran item.
20 older patches
13.20
Ability power increased to 18 from 15.
Health increased to 90 from 70.
Limited to 1 Doran item.
12.12
Bug Fix: Once again regenerates health for champions that use mana while their resource pool is full.
12.10
Mana regeneration increased to 1 mana per second from 0.75.
Mana regeneration in-combat increased to 1.5 mana per second from 1.25.
Conversion to healing ratio reduced to 45% from 50%.
11.23
Unique Passive - Drain:
New Effect: Restore 0.75 mana every second, increased to 1.25 for 10 seconds when you damage an enemy champion. If you can't gain mana, heal 50% of this value instead.
Old Effect: Killing a unit no longer restores 6 mana, if you can't gain mana, restore 3 health instead.
10.25
Enabled on Nexus Blitz.
10.23
Bug Fix: Bonus damage to minions is no longer lost on death.
Bug Fix: Passive mana regeneration has been properly removed.