No Nexus Blitz-specific changes; plays as on Summoner's Rift.
Abilities
PassiveSkaarl, the Cowardly Lizard
Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.
While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.
QBear Trap on a Rope11/10/9/8/7s
Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.
When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
WViolent Tendencies13/12/11/10/9s
Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
E
Jousting
13/12/11/10/9s
Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.
RChaaaaaaaarge!!!140/125/110s
Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
Patch history
26.8 · Apr 15, 2026
Chaaaaaaaarge!!!
Cooldown changed to 60 to 30 seconds.
25.16 · Aug 13, 2025
Bear Trap on a Rope
Bug Fix: No longer uses Pocket Pistol cooldown after being cast for the first time after remounting in the fountain.
Bear Trap on a Rope
Undocumented / Bug Fix: No longer gains two charges after Kled remounts via the fountain.
25.15 · Jul 30, 2025
Skaarl the Cowardly Lizard
New Effect: While dismounted, Kled now also gains 4 bonus armor and magic resistance, increased for each nearby enemy champion.
Bonus resistances per nearby enemy increased to 30% from 20%.
Maximum bonus resistances increased to 250% of the minimum from 200%.
Bug Fix: Refunding an item during the remount sequence no longer causes Kled to perform the remount sequence but without actually switching the player to the mounted ability set.
Bear Trap on a Rope
Undocumented / Bug Fix: Is no longer able to damage minions, small pets, and small monsters with its area check, resulting in double the intended damage in case both the projectile and area check hit the target.
25.14 · Jul 16, 2025
General
While out of combat, Skaarl will now tilt its head to look at nearby visible jungle monsters.
Resolved an error that sometimes caused players to have reduced performance when looking at Kled after he has re-mounted.
Skaarl the Cowardly Lizard
New Effect: Remount health is now granted instantly upon beginning to remount, rather than after 0.5 seconds.
New Effect:Kled now gains bonus armor and bonus magic resistance equal to 1% of bonus health, increased by 20% per nearby enemy champion within 1400 units, up to a maximum of 2% bonus health.
Courage from minion kills increased to 5 from 4.
25.11 · May 29, 2025
Skaarl the Cowardly Lizard
Bug Fix: No longer causes Kled to unintentionally instantly die when a damage instance that triggers The Collector Death execute on Skaarl exceeds Kled's current health.
35 older patches
14.9
Violent Tendencies
New Effect: Now also does spell damage in addition to basic damage.
14.4
Bear Trap on a Rope
Tether update cadence for valid range conditions has been updated to check every 0.05 seconds instead of every 0.25 seconds.
14.2
Bear Trap on a Rope
Bug Fix: Tether now properly lasts for 1.75 seconds at all times rather than for a variable ("fuzzy") duration of 1.75-2 seconds.
13.23
Undocumented: Added a new voice line.
Base stats
Health410 +84/lvl
Mana100
Attack Damage65 +3.5/lvl
Attack Speed0.625 +3.5/lvl
Armor35 +5.2/lvl
Magic Resist28 +2.05/lvl
Base Health Regen6 +0.75/lvl
Move Speed305
Range250
Melee · Resource: Courage
Removed: Champion takedowns within 3 seconds of damaging them no longer grants 20 Courage.
Dismounted attack damage penalty reduced to 15% to 0% from 20% at all levels.
Dismounted movement speed penalty reduced to 40 from 60.
Dismounted bonus movement speed toward champions reduced to 70 to 155 from 100 to 185.
Dismounted bonus movement speed range increased to 1200 units from 1000.
Skaarl base health reduced to 400+(1000/17)*(x-1)*(0.7025+0.0175*(x-1)) from 400 to 1550. Now uses stat growth instead of linear growth.
Remount health reduced to 40% to 70% of Skaarl's maximum health from 45% to 75%.
New Effect: Granted bonus movement speed while dismounted now updates on level-up.
Bug Fix: Additional instances of damage applied by a spell that causes the dismount are now properly ignored upon dismounting instead of unintentionally affecting Kled.
Bug Fix: Dismount dash and its accompanying lockout are now exactly 0.5 seconds instead of lasting up to 0.25 seconds more based on engine ticks (they are no longer "fuzzy").
Bug Fix: Allied projectiles are no longer destroyed by the untargetability while dismounting.
Bug Fix: Courage bar now always turns yellow when equal to or above 50 Courage instead of only when at 50–59 Courage.
Bug Fix: Kled's health no longer sometimes shows an incorrect amount after remounting.
Bug Fix: Taking fatal damage while affected by Bailout no longer breaks Kled's health bar for the rest of the game.
Bug Fix:Skaarl's health is no longer unintentionally displayed while only Kled is affected by the protection of Bailout after taking fatal damage.
Bug Fix: Wild Growth no longer grants Kled more health than the intended health bonus based on Skaarl's base health.
Bug Fix: Health regeneration is now properly calculated upon remounting and no longer uses incorrect numbers for up to 0.25 seconds after remounting (it is no longer "fuzzy").
Bug Fix: No longer unintentionally loses a minuscule amount of attack damage while dismounted.
Undocumented / Removed: Entering stasis during the first 0.25 seconds of remounting no longer postpones the remount sequence until stasis ends.
Bear Trap on a Rope
Tether bonus AD ratio reduced to 60% bonus AD from 65%.
Removed: No longer applies Grievous Wounds for 5 seconds after successfully pulling the target.
Slow reduced to 30 to 50% from 40 to 60%.
Slow duration increased to 2.5 seconds from 1.5.
New Effect: Damage calculations now update again for the pull instead of using the values at the time of the tether connecting.
New Effect: Now checks for enemy units within a 60-unit radius from the projectile's origin point, prioritizing the closest unit that can be affected by the tether.
Bug Fix: Pull timer is now exactly 1.75 seconds instead of lasting slightly longer.
Pocket Pistol
Recharge timer changed to 18 to 10 seconds from 20 to 7.25.
Bonus AD ratio reduced to 65% bonus AD from 80%.
New Effect: Now checks for enemy champions within a 55-unit radius from the projectiles' origin point.
New Effect: Now deals spell damage instead of area damage against champion targets.
Violent Tendencies
Cooldown increased to 13 to 9 seconds from 11 to 5.
New Effect: Basic attacks now reduces its cooldown by 1.5 seconds, reduced to 0.5 against non-champions.
Bonus AD ratio reduced to 2% per 100 bonus AD from 5%.
New Effect: Now scales with 0.4% per 100 bonus health.
New Effect: Attacking wards now maintains bonus attack speed rather than consuming the effect.
Bug Fix: While dismounted, the fourth attack is no longer invalidated by silence and forced action effects.
Jousting
Bonus AD ratio reduced to 55% bonus AD from 65%.
New Effect: Recast timer is now tracked on the ability's icon in the HUD.
New Effect: Recast now has a range indicator.
Bug Fix: No longer is able to hit units twice when they re-enter its area check during the dash.
Chaaaaaaaarge!!!
Damage type changed to magic from physical.
Minimum base damage increased to 4 to 8% of target's maximum health from 4 to 6%.
Maximum base damage increased to 12 to 24% of target's maximum health from 12 to 18%
Minimum damage bonus AD ratio reduced to 3% per 100 bonus AD from 4%.
Maximum damage bonus AD ratio reduced to 9% per 100 bonus AD from 12%.
Increased the cadence of checking for valid targets.
New Effect: Pinging the ability now shows targets within range in chat.
Bug Fix: CC-immunity is no longer unintentionally removed at the end point of the charge shortly before the dash to a target begins.
Bug Fix: No longer causes Kled to sometimes lose Elixir of Iron trail.
Rescripted the check for valid targets at the start of cast.
[Note: This was intended to prevent failure to detect valid targets in range at the start of the charge, but did not.]
13.13
Chaaaaaaaarge!!!
Bug Fix: Can now properly cast an auto-targeted Heal during the charge.
13.12
Chaaaaaaaarge!!!
Bug Fix: Attempting to cast Primal Smite on a target outside of its range no longer causes Kled to redirect the path and charge towards the target enemy.
13.8
Jousting
Undocumented / Bug Fix: No longer deals spell damage instead of area damage to non-champions hit.
Now no longer kills Yorick Mist Walkers and Zyra Plants in one hit.
12.14
Bear Trap on a Rope
Undocumented: Bonus AD ratio increased to 65% bonus AD from 60%.
12.13
Bear Trap on a Rope
Tether bonus AD ratio increased to 65% bonus AD from 60%.
Pull bonus AD ratio increased to 130% bonus AD from 120%.
Violent Tendencies
Cooldown reduced to 11 to 5 seconds from 12 to 6.
12.11
Bear Trap on a Rope
Grievous Wounds strength reduced to 40% from 50%.
12.10
Violent Tendencies
Cooldown reduced to 12 to 6 seconds from 14 to 8.
Chaaaaaaaarge!!!
Cooldown reduced to 140 to 110 seconds from 160 to 120.
Stats
Base health increased to 410 from 340.
Health growth increased to 84 from 70.
Armor growth increased to 5.2 from 4.
Magic resistance growth increased to 2.05 from 1.25.
Magic resistance growth increased to 2.05 from 1.25.
Dismounted Skaarl the Cowardly Lizard
Health upon remount reduced to 45% to 75% of Skaarlmaximum health from 50% to 80%.
Bear Trap on a Rope
Grievous Wounds strength reduced to 50% from 60%.
Chaaaaaaaarge!!!
Bug Fix: No longer causes his location to occasionally desync from the enemy's perspective.
Unknown Patch
Dismounted Skaarl the Cowardly Lizard
Undocumented / Removed: No longer grants 100% resistance to some damage types while dismounting.
12.3
Dismounted Skaarl the Cowardly Lizard
Bug Fix: Courage bar now properly displays correct values when Skaarl is lost.
Violent Tendencies
New Effect: Now cancels Kled's ongoing attack windup when the ability is leveled.
[Note: This is a bug fix for the additional damage of the fourth attack not applying if the ability was leveled during an attack windup.]
12.1
Skaarl the Cowardly Lizard
Bug Fix: Fixed a bug where he would sometimes respawn with an incorrect amount of health.
Bug Fix: Now destroys all missiles targeting Kled while dismounting.
11.24
General
Bug Fix: Voice lines for several skins now play more consistently and accurately.
Skaarl the Cowardly Lizard
Skaarl base health increased to 400 to 1550 from 400 to 1420.
New Effect: While dismounted, now checks whether Skaarl's courage has been restored twice as often, reducing the time it takes for them to reunite when at max courage.
Bug Fix: Skaarl's base health now correctly counts as base health instead of bonus health.
Any health items that Kled purchases will add to Skaarl's health and count as bonus health.
Bug Fix:Kled now spawns with full health.
Undocumented / Bug Fix: Chemtech Dragon Soul no longer fails to kill Kled if he remounts while in the zombie state.
Jousting
Cooldown reduced to 13 to 9 seconds from 14 to 10.
Bonus AD ratio increased to 65% bonus AD from 60%.
Maximum bonus AD ratio increased to 130% bonus AD from 120%.