No Nexus Blitz-specific changes; plays as on Summoner's Rift.
Abilities
PassiveTailwind
Janna's allies gain Move Speed moving towards her.
Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
QHowling Gale14s90/95/100/105/110
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
WZephyr8/7.5/7/6.5/6s50/55/60/65/70
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
E
Eye Of The Storm
16/15/14/13/12s
70/75/80/85/90
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
RMonsoon130/115/100s100
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Patch history
25.16 · Aug 13, 2025
General
Bug Fix: No longer incorrectly shows an old icon for her innate ability in the Death Recap.
14.20
Eye of the Storm
New Effect: Cast now has a forgiveness radius of 175 units.
Bug Fix: Cooldown is no longer illegally reduced via attacks that apply the slow from Crest of Cinders.
14.9
Zephyr
Base damage reduced to 55 to 175 from 55 to 195.
AP ratio reduced to 50% AP from 60% AP.
Eye of the Storm
Base shield increased to 80 to 240 from 80 to 220.
14.1
Tailwind
Bug Fix: Allies can no longer receive the bonus movement speed while she is dead.
13.23
Tailwind
Damage bonus movement speed ratio changed to 30% at all levels from 20% to 35%.
Zephyr
Cooldown reduced to 8 to 6 seconds from 9 to 7.
Cast range reduced to 550 units from 675.
Cast range type changed to center from edge.
Monsoon
Cooldown reduced to 130 to 100 seconds from 150 to 120.
35 older patches
13.22
Stats
Health growth increased to 90 from 84.
Base mana increased to 360 from 350.
Mana growth reduced to 50 from 64.
Base attack damage reduced to 47 from 52.
Attack damage growth reduced to 2.5 from 3.
Armor growth reduced to 4.5 from 5.
Attack range increased to 550 units from 500.
Attack windup reduced to 20% from 22%.
Tailwind
Removed:Janna no longer gains 6% bonus movement while moving towards allies.
Base stats
Health570 +90/lvl
Mana360 +50/lvl
Attack Damage47 +2.5/lvl
Attack Speed0.625 +3/lvl
Armor28 +4.5/lvl
Magic Resist30 +1.3/lvl
Base Health Regen5.5 +0.55/lvl
Base Mana Regen11.5 +0.4/lvl
Move Speed325
Range550
Ranged · Resource: Mana
Allied bonus movement speed unchanged.
New Effect: Her basic attacks and Zephyr now deal bonus magic damage equal to 20% to 35% of her bonus movement speed.
Howling Gale
Minimum base damage changed to 55 to 195 from 60 to 160.
Base damage per second reduced to 10 to 30 from 15 to 35.
Minimum AP ratio increased to 50% AP from 35% AP.
Cooldown increased to 14 seconds from 12.
Mana cost increased to 90 to 110 from 60 to 100.
New Effect: Minimum range of the missile is now shown in the indicator.
Zephyr
Removed: Bonus movement speed is no longer lost while the ability is on cooldown.
Base damage reduced to 55 to 195 from 80 to 200.
Cooldown reduced to 9 to 7 seconds from 12 at all ranks.
Mana cost reduced to 50 to 70 from 50 to 90.
Slow duration reduced to 2 seconds from 3.
Bug Fix: Tooltip no longer displays incorrect information.
Eye of the Storm
Removed:Slowing or knocking up an enemy champion with an ability no longer grants her 15% heal and shield power for 4 seconds.
New Effect:Slowing or knocking up an enemy champion with an ability now refunds 20% of Eye of the Storm's cooldown. This can only trigger once per cast.
Base shield increased to 80 to 220 from 75 to 175.
Shield duration reduced to 4 seconds from 5.
Removed: Shield strength no longer decays after 2.5 seconds.
Cooldown increased to 16 to 12 seconds from 15 to 9.
Mana cost reduced to 70 to 90 from 70 to 110.
13.18
General
Updated ability icons.
13.12
Tailwind
Bug Fix: Movement speed buff is no longer kept after teleporting far away (e.g. Recall) while facing an allied champion.
13.8
Zephyr
Base damage increased to 80 to 200 from 70 to 190.
New impact effect for Howling Gale and healing effect for Monsoon.
12.14
Eye of the Storm
Base shield increased to 75 to 175 from 65 to 165.
Heal and shield power reduced to 15% from 20%.
Monsoon
Base heal per tick increased to 25 to 50 from 22.5 to 50.
Total heal increased to 300 to 600 from 270 to 600.
Heal AP ratio per tick increased to 12.5% AP from 11.25% AP.
Total heal AP ratio increased to 150% AP from 135% AP.
12.12
Zephyr
Base bonus movement speed reduced to 6 to 10% from 6 to 12%.
Base slow reduced to 20 to 36% from 24 to 40%.
Eye of the Storm
Base shield reduced to 65 to 165 from 75 to 175.
Shield AP ratio reduced to 55% AP from 60% AP.
12.10
Stats
Base health increased to 570 from 500.
Health growth increased to 84 from 70.
Armor growth increased to 5 from 3.8.
Magic resistance growth increased to 1.3 from 0.5.
Eye of the Storm
Base shield reduced to 75 to 175 from 80 to 200.
Shield AP ratio reduced to 60% AP from 65% AP.
Monsoon
Base heal per second reduced to 90 to 200 from 100 to 200.
Heal AP ratio per second reduced to 45% AP from 50% AP.
12.9
Howling Gale
Bug Fix: Base AP ratio has been restored, restoring the total AP ratio to 35% to 65% from 0% to 30%.
12.6
Zephyr
Bug Fix: Cast type restored to centered range from edge range.
Bug Fix: Range indicator now displays the correct radius.
12.4
Eye of the Storm
Bug Fix: Heal and shield power bonus is no longer gained from knocking up or slowing enemy champions while the ability hasn't even been learned yet.
12.3
Stats
Base movement speed reduced to 325 from 330.
Zephyr
Bonus movement speed reduced to 6 to 12% from 8 to 12%.
Eye of the Storm
Heal and shield power duration reduced to 4 seconds from 5.
12.2
Monsoon
Bug Fix: Glacial Augment slow no longer lingers longer than intended.
Stats
Base movement speed increased to 330 from 315.
Base attack damage increased to 52 from 46.
Attack damage growth increased to 3 from 1.5.
Attack speed growth increased to 3% from 2.95%.
Base attack range reduced to 500 from 550.
Tailwind
New Effect:
While moving towards allied champions, Janna gains 8% bonus movement speed.
Nearby allied champions moving towards her gain 8% bonus movement speed.
Old Effect:
Janna gains 8% bonus movement speed and grants the same amount to nearby allied champions moving towards her.
Janna's basic attacks on-hit and Zephyr deal bonus magic damage equal to 25;35 of her bonus movement speed.
Howling Gale
Mana cost reduced to 60 to 100 from 60 to 140.
Minimum range increased to 1100 units from 1000.
Maximum range increased to 1760 units from 1750.
Travel time reduced to 1.25 seconds from 1.5.
Zephyr
Cast range increased to 650 units from 550.
Targeting changed to center to center from edge to edge.
Slow duration increased to 3 seconds from 2.
Cooldown increased to 12 seconds at all ranks from 8 to 6.
Base damage increased to 70 to 190 from 55 to 175.
Base bonus movement speed increased to 8 to 12% from 6 to 10%.
Eye of the Storm
Cooldown reduced to 15 to 9 seconds from 16 to 12.
Shield decay delay increased to 1.25 seconds from 0.75.
Base shield reduced to 80 to 200 from 80 to 220.
Shield AP ratio reduced to 65% AP from 70% AP.
Removed: Whenever Janna's abilities slow or knock up at least one enemy champion, Eye of the Storm's cooldown is no longer reduced by 20%. This could occur only once per cast.
New Effect: Whenever Janna's abilities slow or knock up at least one enemy champion, gain 20% heal and shield power for 5 seconds.
Monsoon
Heal tick interval reduced to 0.25 seconds per tick from 0.5 seconds per tick.
Total healing unchanged.
11.18
Zephyr
Bug Fix: Fixed a bug where her passive would not return to her after casting twice.
10.11
Zephyr
Base damage reduced to 55 to 175 from 55 to 195.
10.8
Howling Gale
Indicator added to show recast ability timer.
9.11
Zephyr
Cooldown reduced to 8 to 6 seconds from 8 at all ranks.
Base damage reduced to 55 to 195 from 55 to 235.
Eye of the Storm
New Effect: Each ability that slows or knocks an enemy champion airborne reduces Eye of the Storm's cooldown by 20%, up to once per ability cast.
Cooldown changed to 16 to 12 seconds from 18 to 10.
Base shield strength increased to 80 to 220 from 70 to 210.
8.19
Tailwind
Bonus movement speed ratio increased to 25%;35% from 15%;25%;35%.
8.12
Eye of the Storm
New Effect: After 0.75 seconds, the shield now decays over its remaining duration.