Playstyle
25 games
Playstyle radar
25 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
19
of 100
Damage
Damage per minute and share of the team's damage
8
of 100
Farming
CS pace, gold income and early-lane farm
5
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
25 gamesDamageStart here
Damage / min
491 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
150 vs 314 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
4.6 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 61 of 100, built on 3.4 control wards a game and 1.01 vision score a minute. Farming trails at 5, with 4.6 CS a minute.
Among mid laners
mid laners with above-median damage a minute win 61% of games; below it, 39%.
In your wins 527, in your losses 520 · 13W 12L
mid laners with above-median objective damage a minute win 73% of games; below it, 27%.
In your wins 371, in your losses 242 · 13W 12L
mid laners with above-median CS a minute win 56% of games; below it, 44%.
In your wins 4.5, in your losses 4.8 · 13W 12L