Playstyle
60 games
Playstyle radar
60 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 80 of 100, built on 16% team damage share and 596 damage a minute. Utility trails at 34, with 5 ally heal + shield a minute. For a Pyke player that is the expected shape: against other Pyke players, utility sits near the median.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Utility
Healing, shielding, lockdown and saves for allies
34
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100