Playstyle
30 games
Playstyle radar
30 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 69 of 100, built on 15% team damage share and 508 damage a minute. Aggression trails at 44, with 0.08 kills a minute. That is the Enchanter trade: aggression is not where this class wins games.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Utility
Healing, shielding, lockdown and saves for allies
54
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100