Playstyle
21 games
Playstyle radar
21 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 80 of 100, built on 874 damage a minute and 22% team damage share. Objectives trails at 39, with 1.0 epic monsters a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Utility
Healing, shielding, lockdown and saves for allies
47
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100