Playstyle
60 games
Playstyle radar
60 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
63
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
last 60season248 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.9 vs 1.3 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
0.3 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.19 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Wards cleared / game
6.8 vs 2.7
100 of 100 against bot laners, and it matters: the better half of bot laners wins 54% of games, the other half 46%.
Vision score / min
0.93 vs 0.67
91 of 100 against bot laners, and it matters: the better half of bot laners wins 54% of games, the other half 46%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 65 of 100, built on 6.4 wards cleared a game and 1.16 vision score a minute. Aggression trails at 37, with 0.6 solo kills a game.
Among bot laners
bot laners with above-median epic monsters a game win 76% of games; below it, 33%.
This season, in your wins 1.7, in your losses 0.8 · 120W 128L
bot laners with above-median solo kills a game win 56% of games; below it, 44%.
This season, in your wins 0.8, in your losses 0.4 · 120W 128L
bot laners with above-median kills a minute win 68% of games; below it, 32%.
This season, in your wins 0.29, in your losses 0.15 · 120W 128L