Playstyle
60 games
Playstyle radar
60 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 85 of 100, built on 0.14 deaths a minute and 7% time spent dead. Aggression trails at 37, with 0.15 kills a minute. That is the Warden trade: aggression is not where this class wins games.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100