Playstyle
10 games
Playstyle radar
10 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
What to work on
10 gamesVisionStart here
Vision score / min
0.74 vs 0.88 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Deaths / min
0.09 vs 0.19
100 of 100 against junglers, and it matters: the better half of Silver junglers wins 72% of games, the other half 26%.
Time spent dead
4% vs 10%
100 of 100 against junglers, and it matters: the better half of Silver junglers wins 69% of games, the other half 30%.
CS / min
7.6 vs 6.4
86 of 100 against junglers, and it matters: the better half of Silver junglers wins 65% of games, the other half 33%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 77 of 100, built on 7% time spent dead and 0.14 deaths a minute. Damage trails at 44, with 20% team damage share.
Among junglers
Silver junglers with above-median vision score a minute win 54% of games; below it, 44%.