Playstyle
18 games
Playstyle radar
18 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 81 of 100, built on 787 heals + shields a minute and 787 ally heal + shield a minute. Aggression trails at 47, with 0.1 solo kills a game. For a Yuumi player that is the expected shape: against other Yuumi players, aggression sits near the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Utility
Healing, shielding, lockdown and saves for allies
81
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
78
of 100