Playstyle
60 games
Playstyle radar
60 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 90 of 100, built on 813 damage a minute and 21% team damage share. Objectives trails at 54, with 1.3 epic monsters a game. For a Senna player that is the expected shape: against other Senna players, objectives sits near the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
90
of 100
Utility
Healing, shielding, lockdown and saves for allies
56
of 100
Vision
Vision score, control wards and ward clears
75
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100