Playstyle
32 games
Playstyle radar
32 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Objective Taker
Plays for dragons, towers and plates.
Objectives carries this profile at 78 of 100, built on 156 objective damage a minute and 2.3 epic monsters a game. Aggression trails at 52, with 0% first blood rate. For a Nami player that is the expected shape: against other Nami players, aggression sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Utility
Healing, shielding, lockdown and saves for allies
56
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
78
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100