Playstyle
52 games
Playstyle radar
52 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Controller
Locks enemies down for the team to finish.
Utility carries this profile at 73 of 100, built on 1.7 CC seconds a minute and 342 ally heal + shield a minute. Objectives trails at 50, with 1.5 epic monsters a game.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Utility
Healing, shielding, lockdown and saves for allies
73
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100