Playstyle
34 games
Playstyle radar
34 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 68 of 100, built on 0.16 deaths a minute and 7% time spent dead. Aggression trails at 47, with 0.1 solo kills a game. For a Janna player that is the expected shape: against other Janna players, aggression sits near the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Utility
Healing, shielding, lockdown and saves for allies
63
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100